游戏

Axiom Verge Developers React to 25 Minute (TAS) Speedrun

Ride along with Axiom Verge's sole creator Tom Happ as he watches and reacts to an incredible Tool-Assissted Speedrun alongside "business guy" Dan Adelman.

Check out more from the TAS author Kilaye here:
www.twitch.tv/kilaye
KilayeJV
cnround.info

A Tool-assisted speedrun is exactly how it sounds. Instead of a human player speedrunning through a game, it's instead a program that's had exact frame-perfect moves inputted into it to give a theoretical perfect speedrun. Most strategies used in a TAS speedrun are not humanly possible as they require insane precision and even rapid-fire button presses that no human could replicate. But while a TAS speedrun isn't humanly possible, the program's author is still required to have deep knowledge of the game's mechanics to program the script in a way to pull off the insane speedrun.

Axiom Verge is a side-scrolling Metroidvania that was created by indie developer Thomas Happ. It was released back in 2015 for PlayStation 4, and eventually made its way to all platforms. In 2019, Thomas Happ revealed that Axiom Verge 2 is on the way with a slated 2020 release date, which was eventually delayed to the first half of 2021.
#IGN #DevsReact

评论 

  1. Twink

    Twink

    5 小时 前

    Now were not even watching people speed run but a program? Its like joining CS to watch bots play bots on hard. Whats the point?

  2. Josh Lewis

    Josh Lewis

    22 小时 前

    Beautiful game

  3. kirjian

    kirjian

    2 天 前

    22:20 from this point on it's absolute insanity

  4. distrustful monkey

    distrustful monkey

    2 天 前

    Probably the best one man show game I've played since turrican on the C64 in about 1990!

  5. Prank Onic

    Prank Onic

    2 天 前

    Yeah um this um is um really um cool

  6. Kitsunary

    Kitsunary

    2 天 前

    So many people complaining about tas like a robot came up with the run. A human routed and put in the inputs for what they thought the ideal run would look like, then had a script play it back. A lot of speedrun strats are found through people using tas and developing consistent setups to get as close as humanly possible to the tas. It's not as impressive, but it's weird that people are bored because there are no mistakes.

    • Tim Homer

      Tim Homer

      天 前

      In some ways it's more impressive. They have more control, so they spend more time testing stuff looking for strats to go faster.

  7. Good Loser Misogi

    Good Loser Misogi

    2 天 前

    Is Devs React to Dead Space Run possible?

  8. Blueyedemon

    Blueyedemon

    3 天 前

    Can't wait for Axiom Verge 2

  9. Benny Flats

    Benny Flats

    3 天 前

    Happ soundin like Ron Swanson

  10. sento1982

    sento1982

    3 天 前

    Nanoseconds precision?? XD

  11. Philosopher Logic

    Philosopher Logic

    4 天 前

    Wow respect to Tom for being a one man show.

  12. Breakbeat X

    Breakbeat X

    4 天 前

    Axiom Verge is a TON of fun, love this game so much.

  13. Juan Solo

    Juan Solo

    4 天 前

    Am I the only one who is blown away that "business guy" Dan actually speedruns himself? How cool is that and what a great way to connect with your community.

    • Reggie739

      Reggie739

      天 前

      He used to work for Xbox and Nintendo

    • Juan Solo

      Juan Solo

      2 天 前

      @exileut well heck he´s still managing business parts, speed running the game AND the being the main QA tester. Honestly, it´s just getting better :)

    • exileut

      exileut

      2 天 前

      He said he was the main QA tester. He played a large part in developing the game.

  14. Manuel Garcia

    Manuel Garcia

    4 天 前

    The developers just sound like super cool dudes

    • coltapodaca

      coltapodaca

      天 前

      Developer= One dude. Other dude is marketing. Top teamwork between the two but got dam if it's not impressive that ONE human made the whole game solo!

  15. Jordan

    Jordan

    4 天 前

    Really nice to see a TAS run included in this series, I don't think I'd enjoy it as the norm but it gets people more exposed to speedrunning in general.

  16. Nestor Custodio

    Nestor Custodio

    5 天 前

    Any other dev: "so this is an *exploit* ..." / "by *tricking* the engine ..." Tom Happ: "here we see the Nova weapon *harnessed* to its maximum potential in a way that only a computer can" This man is next-level in every way.

  17. Phantom 1628

    Phantom 1628

    5 天 前

    DO DEVELOPERS REACT TO SEKIRO SPEEDRUN

    • marco pivetta

      marco pivetta

      5 天 前

      Yea only problem is getting someone fluent enough in english, I think.

  18. Sudstah Gaming

    Sudstah Gaming

    5 天 前

    When ai gets more developed humans could not compete skynet for real!

  19. FrayedLogic

    FrayedLogic

    6 天 前

    You gentlemen seem to be under certain misconceptions about TAS runs. Most of them ARE fully human controlled. Think of them as tiny segments, recorded individually, then all of the optimal segments are stitched together by the tas script. Now, there have been tas runs where the inputs are strictly digital (like when it's called for a physically impossible input ie left and right simultaneously), but make no mistake: most of those pixel-perfect, nanosecond timings you're watching are human performed.

  20. Brendan Toungate

    Brendan Toungate

    6 天 前

    Love this game. So excited for the sequel!

  21. theonlycatonice

    theonlycatonice

    6 天 前

    *Developer reacts to Axiom Verge speedrun

  22. ZedarShadow

    ZedarShadow

    6 天 前

    Support Tom and buy this game if you haven't, it's one of the coolest games out there and if you love metroid you'll love this game

    • kirjian

      kirjian

      2 天 前

      @Dakin Real lol, AM2R without a C&D floating around

    • Brayden Trimmel

      Brayden Trimmel

      3 天 前

      @Dakin Real it is

    • Dakin Real

      Dakin Real

      3 天 前

      It's what Metroid would have been if it was created in 2016

  23. Karim Mime

    Karim Mime

    6 天 前

    Not a Speedrun if its Tool Assist Superplay, just a calibration for futur Speedrunners!!!!

    • Tim Homer

      Tim Homer

      天 前

      People do compete on who can make the fastest TAS, so it's still a speedrun.

  24. nathnolt

    nathnolt

    6 天 前

    Can you do Psychonauts next, I'm sure Tim Schafer would be down for it.

  25. D4Real

    D4Real

    6 天 前

    I played for probably 20-30 hours in my first play through. I like to explore and try for 100% when I first play a game. Also I get lost

  26. Guitarzan

    Guitarzan

    6 天 前

    Huge fan of the game! Can't wait for part 2!

  27. azlanberesford

    azlanberesford

    6 天 前

    The game was definitely longer than 10 hours for me on my first play through. It was most likely what the marketing guy said at about 20 hours. Axiom Verge is one of my favorite games I have ever played

    • azlanberesford

      azlanberesford

      6 天 前

      @Cris n Mary Fam excellently said

    • Cris n Mary Fam

      Cris n Mary Fam

      6 天 前

      This game instantly went down in my book right next to Secret of Mana, Chrono Trigger... ect, of my childhood. Not something easily achieved by modern games. I cannot wait for the second.

  28. Mama's Sunshine

    Mama's Sunshine

    7 天 前

    Props to the creator of this game.🙏🏼 First time I have ever even heard of it. I'm so glad I watched. ☺️

  29. Mitsurugi2424

    Mitsurugi2424

    7 天 前

    Why did it waste the time of saving?

    • Cris n Mary Fam

      Cris n Mary Fam

      6 天 前

      basically to drop a "checkpoint" to use for check point reload teleport, as explained above.

    • CanadianWolverine

      CanadianWolverine

      6 天 前

      Its explained later, it uses it as a means of teleporting around the map.

  30. Jc K

    Jc K

    7 天 前

    This is my favorite IGN series. Please keep doing these

  31. sonny K

    sonny K

    7 天 前

    And the point of a computer speed run is ?

    • Brian Chung

      Brian Chung

      3 天 前

      Bc it’s cool to see. You could ask the same about speedrunning as a whole. What’s the point? Hypothetically there is no point. TAS’s are just the theoretical perfect speedrun. A lot of speedrun strats were found through TAS’s.

    • sonny K

      sonny K

      5 天 前

      @Cris n Mary Fam so hypothetically there is absolutely no point in doing this, what they could've done is posted this hypothetical time on the speedrunning community forum, and then if people wanted they could've compared times. However when I posted about what is the point of this, I was actually getting at the point of posting this video on the devs react, as usual, I enjoy watching the speedruns and also what they're commenting on someone basically playing their game to perfection, but to watch some computer program doing a perfect run is about as interesting as watching paint dry. but everyone to their own.

    • Cris n Mary Fam

      Cris n Mary Fam

      6 天 前

      to show the hypothetical fastest time possible and compare to our current human speed. They compare times near the end saying its only a few mins off of the current WR human run.

  32. Exspes

    Exspes

    7 天 前

    Wanted more informations about Axiom Verge 2, but from my point of few, he said it will come out in March (maybe not exactly, but it sounded like March in my opinion xD )

    • azlanberesford

      azlanberesford

      6 天 前

      I’m pretty damn excited for the sequel. Axiom Verge is one of the best Metroidvania’s to come out

  33. Frony

    Frony

    7 天 前

    That guy said "Um" A LOT lol

  34. Carl de Même-Gars

    Carl de Même-Gars

    7 天 前

    Actually its one developer and not developers.

    • FlamesOfJihad

      FlamesOfJihad

      3 天 前

      The Series is called devs react. Not a big deal

  35. Efreno

    Efreno

    7 天 前

    Yo toooooooom love your game man!!!! Cant wait for the sequel!!! Your visions are a masterpiece!!! Btw so i was right about wondering what was up with the character at the end of the credits?trippy stuff

    • Ethan Hayes

      Ethan Hayes

      6 天 前

      Athetos, the original Trace, arrived on Sudra hundreds or thousands of years before the events of the game, so the Rusalki would be unable to send Trace home without time travel, which is an ability they lack. Instead they put him in a sort of comatose simulation of his old life.

  36. gg thx

    gg thx

    7 天 前

    The speech impediment guy needs to shut up.

    • Dan Adelman

      Dan Adelman

      4 天 前

      Sorry, my brain doesn't have enough RAM to watch and speak at the same time.

  37. Ghostly One

    Ghostly One

    7 天 前

    The bio mechanical stuff, particularly on bosses, reminds me a little of scorn

    • Ghostly One

      Ghostly One

      天 前

      @xxxSubZero Now if only Scorn will end up having some more interesting enemies like Axiom has, too. Instead of just the chicken leg things we seen so far xD

    • xxxSubZero

      xxxSubZero

      天 前

      Axiom and scorn are brought up a lot in an h.r. giger fb group im in. Definitely some similarities

  38. Fezzy

    Fezzy

    8 天 前

    Hands down the best series IGN has ever created. The IGN name is probably the lowest of the low when it comes to reviewing games, but this series is a very welcomed addition. Give the guy/girl who thought of this a raise!

  39. 簡士哲

    簡士哲

    8 天 前

    hglw2 w2way/fk qv?12

  40. Mulinda

    Mulinda

    8 天 前

    The game is broken.

  41. MrMBSonic

    MrMBSonic

    8 天 前

    great format, dev reactions to the community are great

  42. Will Legrain

    Will Legrain

    8 天 前

    We biological machines are outdated

  43. matt H.

    matt H.

    8 天 前

    It was 95% business guy reacts, tom barely gets a chance to speak. the beginning clip where tom talks about mods being c&d'ed (looking at you Nintendo) is a discussion I was hoping to hear more in depth but that clip in the intro is the whole of it.

    • Thelemorf

      Thelemorf

      7 天 前

      Did you actually watch and listen?

    • HurricaneSparky

      HurricaneSparky

      7 天 前

      You could probably ask Tom directly about his thoughts for a blog post; he's decently active on stuff like that.

  44. Dr. G&W

    Dr. G&W

    8 天 前

    I have a ton of respect for Happ already, any marketing guy that he chooses after a certain disaster must be pretty trustworthy too, really cool choice for this series! Also, the is the calmest, “the game is getting utterly destroyed” reaction lol

    • Onélio Marchi JR

      Onélio Marchi JR

      7 天 前

      What happened?

  45. REzado63

    REzado63

    8 天 前

    Where is part 2?

  46. Style and Steel

    Style and Steel

    8 天 前

    You ruined it by making it a TAS run and you knew cause you didn't put that in the thumbnail.

    • Style and Steel

      Style and Steel

      5 天 前

      @Denny Breeze Why I oughta

    • Denny Breeze

      Denny Breeze

      5 天 前

      Shut up cry baby

  47. Mr.Amazing F2P Gaming

    Mr.Amazing F2P Gaming

    8 天 前

    Love how they brought boiz in to make the game better they got a fan in me

  48. Saidul M249's

    Saidul M249's

    8 天 前

    ""Any School College Student here...

  49. cepi ristiawan

    cepi ristiawan

    8 天 前

    Axiom? Is it Wall-E sequel?

  50. Dippity Dab

    Dippity Dab

    8 天 前

    This games been on my list for a while now a speedrun will decide if i get it or not

    • Cris n Mary Fam

      Cris n Mary Fam

      6 天 前

      @Nee Rock Jung Rana Easily. Not to mention being done but basically one guy, Its an outright masterpiece. Anyone who likes the original Metroids, or even Mega Man/Rockman games, will instantly fall deep in love with this lesser known gem.

    • Nee Rock Jung Rana

      Nee Rock Jung Rana

      8 天 前

      You should definitely get it it's one of the best metriodvanias of all time in my opinion

  51. djGLCKR

    djGLCKR

    8 天 前

    inb4 people keep commenting "omg robots!" and didn't read the video description: - A human created the TAS, detailing controller inputs frame-by-frame (that's the "tool-assisted" part of TAS, guess what the S means) and saved it as a script, or as dwangoAC calls it, "the perforated paper for a player piano". - Assuming the TAS has been validated to complete the specified objective, then the script is replayed in real-time in a new run, back to the piano example, "the player piano plays the perforated paper", aka, "this video".

    • Ashnal

      Ashnal

      3 天 前

      @P2dalow 420 Disagree. It's a different form of competition between TAS authors to see who can program the best. TASs are also usually really fun to watch due to how they subvert your expectations with glitches and exploits that look crazy. Frame perfect movement is also fun to see. It's the idea of "what if someone could play this game absolutely perfectly?" that you could never get from a person.

    • John Uferbach

      John Uferbach

      3 天 前

      @P2dalow 420 na they show what is possible and find new strategies that might get mastered without at some point... also you can call everything a waste of time, especially gaming... if the people who do them enjoy it, whats there to argue about? :P

    • Nicholasryan17

      Nicholasryan17

      6 天 前

      @P2dalow 420 I don't know if its a waste of time but its boring to watch knowing that its preprogrammed and going to be perfect.

    • P2dalow 420

      P2dalow 420

      7 天 前

      Which means that they didn't really play it. TAS runs are a waste of time.

  52. Neon Havok

    Neon Havok

    8 天 前

    yesss love hearin devs POV of their games bein played

  53. Sleep Music Lullabyz

    Sleep Music Lullabyz

    8 天 前

    *Don't know if someone is reading this, but if you are: You are amazing and beautiful! I believe in you!* ♥️

  54. dlweiss

    dlweiss

    8 天 前

    While I understand and appreciate the usefulness of TAS runs, I have to admit that they're not particularly interesting or fun to watch in this "Devs React" context. Without the human element, there's not much for the Devs to be excited or impressed by, since they're just watching a program auto-play through another program. I love this series overall, but please don't feature any more TAS runs - unless the computer found an especially surprising and amazing method of speedrunning the game.

    • VGRoulette

      VGRoulette

      4 天 前

      the problem is they have seen and reacted to many speedruns already during GDQ and NoReset events so when they were trying to decide which run to use for this episode they wanted something that had stuff they hadn't seen before to try and get a few natural reactions to things they hadn't seen before that was the main reason behind the reason they used TAS run rather then normal speedrun. The TAS also really shows how clean the movement in the game can be once someone perfects the timing for all the chain teleport swapping among other things the TAS is only 5 minutes faster then WR and most of that was cause of the cleaner movement then anything else.

    • D4Real

      D4Real

      6 天 前

      i agree. I like to see an actual human impress the devs by tearing their games apart in a single run

    • Somdude Willson

      Somdude Willson

      8 天 前

      TAS runs aren't done by a computer. They are done by a human playing the game in slow-motion & w/unlimited save states.

    • spellofvishanti

      spellofvishanti

      8 天 前

      Computers don't find things in TAS runs right? Like a human being put this run together and the program is just playing back what the human told it to do.

  55. Ben Lamoreux

    Ben Lamoreux

    8 天 前

    Wait... there's a glitch that involves putting you somewhere "Without place" ....please tell me it's called the Athetos Glitch

    • Matthew Friett

      Matthew Friett

      3 天 前

      Oh hey it’s Erimgard - hi Erimgard.

    • RareBeeph

      RareBeeph

      8 天 前

      that's way more clever, it's actually just called Void Warp :P

  56. The Protagonist

    The Protagonist

    8 天 前

    I think it’s nice how much the marketing guy knows about the game.

    • IchigoMait

      IchigoMait

      天 前

      He played it hundreds of times... so well duh.

    • Horacio Visconti

      Horacio Visconti

      4 天 前

      @Dan Adelman "Business Guy", you are actually more than just that. Awesome commentator as well

    • Dan Adelman

      Dan Adelman

      5 天 前

      It me!

    • Mama's Sunshine

      Mama's Sunshine

      6 天 前

      @The Protagonist What about what I said was not correct? To market a game well, you need to know the game. Fact. Regardless of your justification.

    • The Protagonist

      The Protagonist

      6 天 前

      @Mama's Sunshine The marketing department only need to know the basics of a game to market it, this man here knows things at a development and design level of how the game operates as if helped develop it and that’s not the norm for the marketing department of a game studio.

  57. Zoe Elsenova

    Zoe Elsenova

    8 天 前

    Ha ha, neat

  58. CoCoComa

    CoCoComa

    8 天 前

    Axiom Verge 2 is a day one purchase for me

    • Dr. G&W

      Dr. G&W

      8 天 前

      Same the moment I picked it up it was the only game I played until I completed it to satisfaction. Vita is really convenient for that

  59. gildarmesh

    gildarmesh

    8 天 前

    that save point warp reminds me of hollow knight

    • gildarmesh

      gildarmesh

      8 天 前

      there it is called bench storage though

  60. 335449286

    335449286

    8 天 前

    gonna be honest I love the series but not that much of a fan of watching a comp do speedruns

    • DeadPixel

      DeadPixel

      8 天 前

      @Somdude Willson I guess my counter to that is just that it's so much more impressive to see someone playing in real time and pulling off all the tricks(of course the ones that are humanly possible), than it is to see a scripted run. With a TAS, the conclusion that the run will be as fast as possible is already forgone, it's just a matter of how much time is put into making it.

    • Somdude Willson

      Somdude Willson

      8 天 前

      This is a human doing the speedrun. They just did it while the game ran in slow motion, and with access to save states.

  61. The Immortal Kahn HD

    The Immortal Kahn HD

    8 天 前

    Man dont use tas thats lame. Its fun to see a guy on other side getting excited cuz he broke his previous times. Tas takes fun out of this. We know a computer can do it. Its the human element/ chance of messing up but STILL making it that makes these exciting.

    • Ricardo Buck

      Ricardo Buck

      6 天 前

      @The Immortal Kahn HD Then that's a purely subjective opinion. TAS runs show what are theoretically possible inputs and movement but impossible by human standard, and there's an audience for that. We know a computer can do it better, and this video shows how it can be done. And many people are interested. That's the point.

    • The Immortal Kahn HD

      The Immortal Kahn HD

      8 天 前

      All ofnthe arguments listed above STILL prove my point. No tas! " Well aktually a human programed it" but even dev said no human can physically do it. Ive seen tas runs. Its more fun to see a physical humam sitting there sweating it outnover the times and seeing what skills they mastered to shave off 2, seconds. We know a computer can do it better lol

    • A. M.

      A. M.

      8 天 前

      @RareBeeph Let’s call it a “replay of human inputs.”

    • RareBeeph

      RareBeeph

      8 天 前

      @Somdude Willson well, rather, designed by a human

    • Somdude Willson

      Somdude Willson

      8 天 前

      TAS runs *are* done by a human.

  62. A Thomas

    A Thomas

    8 天 前

    Ok ok we get it computers are better than people sheesh

  63. dazeeed

    dazeeed

    8 天 前

    outlast dev reacts when?

    • Fitzwits

      Fitzwits

      6 天 前

      @dazeeed just type in "outlast devs reaction" in the youtube search bar... Like my dude you can easily use the internet to look things up on your own. I hope you have a great day.

    • dazeeed

      dazeeed

      6 天 前

      @Fitzwits where can i find it

    • Fitzwits

      Fitzwits

      7 天 前

      They already did that dude. Zero offense

  64. Bootylicker 9000

    Bootylicker 9000

    9 天 前

    metroid on lsd?

    • pum8661

      pum8661

      2 天 前

      Kind of, the game also has a weird psychonaught undertone in its story so that’s not to far off.

    • Cris n Mary Fam

      Cris n Mary Fam

      6 天 前

      Basically. And its a damn amazing game.

    • Tara - Porn STARS ღ*GO MY PROF!LE* ღ

      Tara - Porn STARS ღ*GO MY PROF!LE* ღ

      8 天 前

      Knock, knock! Who’s there? Your friend! My friend who? Your friend who needs a key so I can drag you out of bed in the morning, sleepy head!

  65. Bruno Lima Barretto

    Bruno Lima Barretto

    9 天 前

    It's funnier when it's a human playing... -_-

    • Somdude Willson

      Somdude Willson

      8 天 前

      This *is* a human playing. They just did it while the game ran in slow motion, and with access to save states.

  66. Sieger Overdijk

    Sieger Overdijk

    9 天 前

    Im so excited for Axiom verge 2, Axiom verge 1 was my first metroidvania and got me into it :D

    • R V

      R V

      9 天 前

      To date it’s my favorite experience I’ve had playing the Switch.

  67. Demolizer TNT

    Demolizer TNT

    9 天 前

    Randomizer mode - oh, I saw that on my account

  68. starman69

    starman69

    9 天 前

    More robot speed runs please.

    • Somdude Willson

      Somdude Willson

      8 天 前

      @The Immortal Kahn HD This *is* a human speedrun. TAS means tool - *assisted* , as in tool-assisted speedrunner.

    • The Immortal Kahn HD

      The Immortal Kahn HD

      8 天 前

      No way. More humans. More fun. We know a computer can do it.

  69. MarcisAwesome04 Gaming

    MarcisAwesome04 Gaming

    9 天 前

    Great

  70. OBLITERA GAMES

    OBLITERA GAMES

    9 天 前

    Awesome game!!! 🤘💀🤘

    • ツEmily Grant ꜱᴇx**ᴄʜᴀᴛ

      ツEmily Grant ꜱᴇx**ᴄʜᴀᴛ

      9 天 前

      Of course you do! I have that effect on people!

  71. Video Game Beater

    Video Game Beater

    9 天 前

    Axom verge's soundtrack is just awesome.

    • Jenna V!rG!N- S3X : TAP H3R3

      Jenna V!rG!N- S3X : TAP H3R3

      9 天 前

      Next time, bring more cookies.

  72. William Folwell Shryock Cooke

    William Folwell Shryock Cooke

    9 天 前

    Awesome😀.

    • Millie Cauich See my Channel

      Millie Cauich See my Channel

      9 天 前

      In high school, I bet you were voted “most likely to keep being awesome.”

  73. TJ Tension

    TJ Tension

    9 天 前

    I've never been this early to anything IGN and ion know if I should be proud or disappointed with myself 💯

    • Lanselot

      Lanselot

      9 天 前

      proud. devs react has a veto position

    • world Finder

      world Finder

      9 天 前

      Same

  74. Charlie McIntire

    Charlie McIntire

    9 天 前

    Hi IGN

  75. william webb

    william webb

    9 天 前

    Why does the title say "Developers" react to blah blah? This was made entirely by one man.

    • Blacksun388

      Blacksun388

      7 天 前

      They point out in the description this game was developed by just Tom Happ and Dan Adelmann is the "Business Guy" usually there is multiple developers watching which is why they named the show "Devs React"

    • Mukund Bhardwaj

      Mukund Bhardwaj

      9 天 前

      @Mark _Medina_IGN No, they definitely did change it to Developer React for Getting Over it. So maybe they just forgot or maybe they had no plans of making it into a series back then.

    • Mark _Medina_IGN

      Mark _Medina_IGN

      9 天 前

      Because “Developers React” and “Devs React” is the name of the show, so it’s just always going to be that. Next week literally has one guy on it and he’s the sole creator of the game. Still gonna be called Developers React. Shouldnt be that big of a deal though.

    • Arturo Rincon

      Arturo Rincon

      9 天 前

      u ain’t wronggggg haha and such a fine job as well.

  76. The Liamster

    The Liamster

    9 天 前

    At least it’s not 6 seconds this time

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